

If set, sprite pixels with that index will not be written. The draw palette also has a transparency flag per entry. The draw palette is useful for things like palette-swapped sprites, where you have one sprite image that can be drawn for, say, different teams or ranks with different uniform colors. This mapping can be changed by adjusting palette #0 with a call to pal(draw_palette_index, screen_palette_index). The written values will, in turn, be used by PICO-8 to index into the screen palette (see below) when the frame is ready to be presented to the viewer.īy default, draw palette indices 0-15 are mapped 1:1 to screen palette indices 0-15.
ASEPRITE COLOR PALETTE SERIES
My 1050 TI did not require this setting, but some 10xx series cards may. Some cards (namely 16xx series cards) may require you to check an additional box to get running. Nvidia GPU support: 10xx series through current series, but must have 4GB+ VRAM (6-8GB recommended). On setup, please make sure to read through the installation instructions thoroughly, and are connected to a stable wifi network (mobile hotspots will not work).
ASEPRITE COLOR PALETTE WINDOWS
For now, if you want to make pixel art with AI and don't have access to a Windows computer, you can use the stand-alone model files with any stable diffusion based AI program: Įnsure you have the latest version of Aseprite. I am working on MacOS and Linux support, but it is non-trivial. Retro Diffusion will now use that model as the default. Or, choose your own palette to get just the looks you're after.ĭo you have a Stable Diffusion model you prefer? You can use it in Aseprite! Go to "Help" -> "Aseprite Diffusion Settings" and enable custom models, then provide the file path. Palettes can be 2, 4, 8, 16, 32, and 64 colors long, and are organized automatically for ease of use.Īutomatically take an image from potentially thousands of different colors to just a few, without losing details or composition. This model creates color palettes from text prompts. PaletteGen is another custom AI model included in Retro Diffusion. Prompts: "Bearded man in a blue suit" "Woman in a black dress on red background" "Mountains and a lake" "A tree on a hill"Ĭheck out my site for more images! Game item modelĭesign armor, food, items, and icons for games in seconds with a model specifically built for video game assets. This model especially excels at portraits and character art. Check the box marked "Pixel style" and watch as near perfect pixel art is made in seconds. If you have tried to get Dall-e 2, Midjourney, or even Stable Diffusion to create accurate pixel art before, you know that they just don't get it. Retro Diffusion comes with its own pixel art model, which returns results astronomically better than any competing model or AI. Creating game tiles, item sprites, UI elements, characters, and backgrounds has never been this easy! Custom pixel art AI model Cut out assets easily with the pixel model having been trained on game assets with a solid black background. Retro Diffusion is made with game developers in mind, featuring options for tiling assets, and custom palettes. In combination with the state of the art pixel model, you can design incredible pixel art pieces in record time. It also adds advanced features like smart color reduction, and text guided palette creation.
ASEPRITE COLOR PALETTE GENERATOR
This extension for the popular pixel art software Aseprite allows the easy installation and use of Stable Diffusion AI image generator from inside Aseprite. Create, change, and refine artwork in minutes.
